!_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/ !_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/ !_TAG_PROGRAM_AUTHOR Darren Hiebert /dhiebert@users.sourceforge.net/ !_TAG_PROGRAM_NAME Exuberant Ctags // !_TAG_PROGRAM_URL http://ctags.sourceforge.net /official site/ !_TAG_PROGRAM_VERSION 5.5.4 // AI_ALTERNATE uti/termenum.h /^ AI_ALTERNATE = 7,$/;" e enum:uti_ai AI_BRIGHT uti/termenum.h /^ AI_BRIGHT = 3,$/;" e enum:uti_ai AI_DIM uti/termenum.h /^ AI_DIM = 4,$/;" e enum:uti_ai AI_INVERSE uti/termenum.h /^ AI_INVERSE = 6,$/;" e enum:uti_ai AI_ITALIC uti/termenum.h /^ AI_ITALIC = 1,$/;" e enum:uti_ai AI_SHADOW uti/termenum.h /^ AI_SHADOW = 2,$/;" e enum:uti_ai AI_STANDOUT uti/termenum.h /^ AI_STANDOUT = 5,$/;" e enum:uti_ai AI_UNDERLINE uti/termenum.h /^ AI_UNDERLINE = 0,$/;" e enum:uti_ai AM_DUMB uti/termint.h 79;" d AM_GOTO uti/termint.h 80;" d AM_NONE uti/termint.h 78;" d AM_NO_CORNER uti/termint.h 81;" d AR Makefile /^AR=ar$/;" m ARCANE__ATOMS_H atoms.h 2;" d ARCANE__CINFO_H cinfo.h 2;" d ARCANE__CREATURE_H creature.h 2;" d ARCANE__EXCEPTION_H exception.h 2;" d ARCANE__GAME_H game.h 2;" d ARCANE__ITEM_H item.h 2;" d ARCANE__LEVEL_H level.h 2;" d ARCANE__MAINUI_H mainui.h 2;" d ARCANE__MAPOBJ_H mapobj.h 2;" d ARCANE__MONSTER_H monster.h 2;" d ARCANE__PLAYER_H player.h 2;" d ARCANE__PROP_H prop.h 2;" d ARCANE__TERM_H term.h 2;" d ARCANE__TERMdUTI_H uti.h 2;" d ARCANE__UTIL_H util.h 2;" d ARCANE__WORLD_H world.h 2;" d ATTR_ALTERNATE uti/termenum.h /^ ATTR_ALTERNATE = 128, \/* Don't relocate *\/$/;" e enum:uti_attr ATTR_BRIGHT uti/termenum.h /^ ATTR_BRIGHT = 8,$/;" e enum:uti_attr ATTR_DIM uti/termenum.h /^ ATTR_DIM = 16,$/;" e enum:uti_attr ATTR_INVERSE uti/termenum.h /^ ATTR_INVERSE = 64,$/;" e enum:uti_attr ATTR_ITALIC uti/termenum.h /^ ATTR_ITALIC = 2,$/;" e enum:uti_attr ATTR_SHADOW uti/termenum.h /^ ATTR_SHADOW = 4,$/;" e enum:uti_attr ATTR_STANDOUT uti/termenum.h /^ ATTR_STANDOUT = 32,$/;" e enum:uti_attr ATTR_UNDERLINE uti/termenum.h /^ ATTR_UNDERLINE = 1,$/;" e enum:uti_attr BACK uti/termint.h 132;" d BINDIR Makefile /^BINDIR=$(PREFIX)\/bin$/;" m BLACK level.h /^ BLACK = ' ',$/;" e enum:Tile::Type BOOL uti/termcaps.h 328;" d C uti/termcaps.h 13;" d C uti/termcaps.h 323;" d C uti/termcaps.h 9;" d CAN_DO_CHEAP_REFRESH uti/termmove.c 47;" d file: CAN_DO_SIMPLE_REFRESH uti/termmove.c 41;" d file: CAN_OVERWRITE uti/termmove.c 706;" d file: CAPS_LIST_END uti/termcaps.h 10;" d CAPS_LIST_END uti/termcaps.h 14;" d CAPS_LIST_END uti/termcaps.h 322;" d CAPS_LIST_HERE uti/termcap.c 14;" d file: CAPS_LIST_START uti/termcaps.h 12;" d CAPS_LIST_START uti/termcaps.h 321;" d CAPS_LIST_START uti/termcaps.h 8;" d CC uti/terminit.c 223;" d file: CC uti/terminit.c 227;" d file: CF_ANIMAL cinfo.h 30;" d CF_ARTIFICIAL cinfo.h 31;" d CF_HUMANOID cinfo.h 29;" d CF_INSECT cinfo.h 39;" d CF_INVISIBLE cinfo.h 33;" d CF_IN_PACKS cinfo.h 35;" d CF_KARMIC cinfo.h 34;" d CF_MASK_CLASS cinfo.h 28;" d CF_RICH cinfo.h 38;" d CF_SHARP_AT cinfo.h 37;" d CF_UNDERGROUND cinfo.h 36;" d CHANGED uti/termrfsh.c 49;" d file: CM_ENHANCED uti/termenum.h /^ CM_ENHANCED = 4,$/;" e enum:uti_cm CM_FIXED uti/termenum.h /^ CM_FIXED = 1,$/;" e enum:uti_cm CM_FOLLOW uti/termenum.h /^ CM_FOLLOW = 0,$/;" e enum:uti_cm CM_FOLLOWMASK uti/termenum.h /^ CM_FOLLOWMASK = 3, \/* Tsetcursor parameter *\/$/;" e enum:uti_cm CM_INVISIBLE uti/termenum.h /^ CM_INVISIBLE = 8,$/;" e enum:uti_cm CM_NORMAL uti/termenum.h /^ CM_NORMAL = 0,$/;" e enum:uti_cm CM_SHAPEMASK uti/termenum.h /^ CM_SHAPEMASK = 12,$/;" e enum:uti_cm COLOR uti/termint.h 134;" d COLOR_ANY term.h /^ COLOR_ANY = -1,$/;" e enum:Color COLOR_BLACK term.h /^ COLOR_BLACK = 0,$/;" e enum:Color COLOR_BLUE term.h /^ COLOR_BLUE,$/;" e enum:Color COLOR_BROWN term.h /^ COLOR_BROWN,$/;" e enum:Color COLOR_CYAN term.h /^ COLOR_CYAN,$/;" e enum:Color COLOR_DARKGRAY term.h /^ COLOR_DARKGRAY,$/;" e enum:Color COLOR_GRAY term.h /^ COLOR_GRAY,$/;" e enum:Color COLOR_GREEN term.h /^ COLOR_GREEN,$/;" e enum:Color COLOR_LIGHTBLUE term.h /^ COLOR_LIGHTBLUE,$/;" e enum:Color COLOR_LIGHTCYAN term.h /^ COLOR_LIGHTCYAN,$/;" e enum:Color COLOR_LIGHTGREEN term.h /^ COLOR_LIGHTGREEN,$/;" e enum:Color COLOR_LIGHTRED term.h /^ COLOR_LIGHTRED,$/;" e enum:Color COLOR_MAGENTA term.h /^ COLOR_MAGENTA,$/;" e enum:Color COLOR_PINK term.h /^ COLOR_PINK,$/;" e enum:Color COLOR_RED term.h /^ COLOR_RED,$/;" e enum:Color COLOR_WHITE term.h /^ COLOR_WHITE$/;" e enum:Color COLOR_YELLOW term.h /^ COLOR_YELLOW,$/;" e enum:Color COMMON cinfo.cc /^ COMMON = 2000,$/;" e file: CTRL uti/termint.h 190;" d CTRL uti/termint.h 191;" d CURSES uti/Makefile /^CURSES=1$/;" m CUSTOM_CFLAGS Makefile /^CUSTOM_CFLAGS=-Wall -ggdb$/;" m Color term.h /^enum Color {$/;" g Creature creature.cc /^Creature::Creature(CreatureInfo &cinfo, Level *level, unsigned x, unsigned y)$/;" f class:Creature Creature creature.h /^class Creature: public MapObject {$/;" c CreatureInfo cinfo.h /^struct CreatureInfo {$/;" s DBG uti/termint.h 19;" d DBG uti/termint.h 21;" d DIRS util.h /^ DIRS = 8$/;" e enum:Direction DIR_E util.h /^ DIR_E = 2,$/;" e enum:Direction DIR_N util.h /^ DIR_N = 0,$/;" e enum:Direction DIR_NE util.h /^ DIR_NE = 1,$/;" e enum:Direction DIR_NW util.h /^ DIR_NW = 7,$/;" e enum:Direction DIR_S util.h /^ DIR_S = 4,$/;" e enum:Direction DIR_SE util.h /^ DIR_SE = 3,$/;" e enum:Direction DIR_SW util.h /^ DIR_SW = 5,$/;" e enum:Direction DIR_W util.h /^ DIR_W = 6,$/;" e enum:Direction Dice util.h /^struct Dice {$/;" s Direction util.h /^enum Direction {$/;" g Drawable atoms.h /^class Drawable : public Refcounted {$/;" c DrawableContainer atoms.h /^ DrawableContainer(const Drawable *obj, unsigned x, unsigned y)$/;" f class:DrawableContainer DrawableContainer atoms.h /^class DrawableContainer {$/;" c EMPTY uti/termcaps.h 332;" d EXCEPTION exception.h 33;" d EXCEPT_BASE1 exception.h 28;" d EXCEPT_BASE2 exception.h 31;" d FF_BYPASS_DV creature.h 88;" d FF_BYPASS_PV creature.h 89;" d FF_NORMAL creature.h 87;" d FLOOR level.h /^ FLOOR = '.',$/;" e enum:Tile::Type FLUSH uti/termint.h 43;" d FORE uti/termint.h 133;" d GFX_BLOCK uti/termenum.h /^ GFX_BLOCK = 24,$/;" e enum:uti_gfx GFX_BOARD uti/termenum.h /^ GFX_BOARD = 22,$/;" e enum:uti_gfx GFX_BTEE uti/termenum.h /^ GFX_BTEE = 6,$/;" e enum:uti_gfx GFX_BULLET uti/termenum.h /^ GFX_BULLET = 17,$/;" e enum:uti_gfx GFX_CKBOARD uti/termenum.h /^ GFX_CKBOARD = 14,$/;" e enum:uti_gfx GFX_DARROW uti/termenum.h /^ GFX_DARROW = 20,$/;" e enum:uti_gfx GFX_DBTEE uti/termenum.h /^ GFX_DBTEE = 31,$/;" e enum:uti_gfx GFX_DEGREE uti/termenum.h /^ GFX_DEGREE = 15,$/;" e enum:uti_gfx GFX_DHLINE uti/termenum.h /^ GFX_DHLINE = 33,$/;" e enum:uti_gfx GFX_DIAMOND uti/termenum.h /^ GFX_DIAMOND = 13,$/;" e enum:uti_gfx GFX_DLL uti/termenum.h /^ GFX_DLL = 26,$/;" e enum:uti_gfx GFX_DLR uti/termenum.h /^ GFX_DLR = 28,$/;" e enum:uti_gfx GFX_DLTEE uti/termenum.h /^ GFX_DLTEE = 29,$/;" e enum:uti_gfx GFX_DPLUS uti/termenum.h /^ GFX_DPLUS = 35,$/;" e enum:uti_gfx GFX_DRTEE uti/termenum.h /^ GFX_DRTEE = 30,$/;" e enum:uti_gfx GFX_DSBTEE uti/termenum.h /^ GFX_DSBTEE = 40,$/;" e enum:uti_gfx GFX_DSLL uti/termenum.h /^ GFX_DSLL = 47,$/;" e enum:uti_gfx GFX_DSLR uti/termenum.h /^ GFX_DSLR = 49,$/;" e enum:uti_gfx GFX_DSLTEE uti/termenum.h /^ GFX_DSLTEE = 38,$/;" e enum:uti_gfx GFX_DSPLUS uti/termenum.h /^ GFX_DSPLUS = 36,$/;" e enum:uti_gfx GFX_DSRTEE uti/termenum.h /^ GFX_DSRTEE = 39,$/;" e enum:uti_gfx GFX_DSTTEE uti/termenum.h /^ GFX_DSTTEE = 41,$/;" e enum:uti_gfx GFX_DSUL uti/termenum.h /^ GFX_DSUL = 46,$/;" e enum:uti_gfx GFX_DSUR uti/termenum.h /^ GFX_DSUR = 48,$/;" e enum:uti_gfx GFX_DTTEE uti/termenum.h /^ GFX_DTTEE = 32,$/;" e enum:uti_gfx GFX_DUL uti/termenum.h /^ GFX_DUL = 25,$/;" e enum:uti_gfx GFX_DUR uti/termenum.h /^ GFX_DUR = 27,$/;" e enum:uti_gfx GFX_DVLINE uti/termenum.h /^ GFX_DVLINE = 34,$/;" e enum:uti_gfx GFX_HILINE uti/termenum.h /^ GFX_HILINE = 11,$/;" e enum:uti_gfx GFX_HLINE uti/termenum.h /^ GFX_HLINE = 8,$/;" e enum:uti_gfx GFX_LANTERN uti/termenum.h /^ GFX_LANTERN = 23,$/;" e enum:uti_gfx GFX_LARROW uti/termenum.h /^ GFX_LARROW = 18,$/;" e enum:uti_gfx GFX_LL uti/termenum.h /^ GFX_LL = 1,$/;" e enum:uti_gfx GFX_LOLINE uti/termenum.h /^ GFX_LOLINE = 12,$/;" e enum:uti_gfx GFX_LR uti/termenum.h /^ GFX_LR = 3,$/;" e enum:uti_gfx GFX_LTEE uti/termenum.h /^ GFX_LTEE = 4,$/;" e enum:uti_gfx GFX_PLMINUS uti/termenum.h /^ GFX_PLMINUS = 16,$/;" e enum:uti_gfx GFX_PLUS uti/termenum.h /^ GFX_PLUS = 10,$/;" e enum:uti_gfx GFX_RARROW uti/termenum.h /^ GFX_RARROW = 19,$/;" e enum:uti_gfx GFX_RTEE uti/termenum.h /^ GFX_RTEE = 5,$/;" e enum:uti_gfx GFX_SDBTEE uti/termenum.h /^ GFX_SDBTEE = 44,$/;" e enum:uti_gfx GFX_SDLL uti/termenum.h /^ GFX_SDLL = 51,$/;" e enum:uti_gfx GFX_SDLR uti/termenum.h /^ GFX_SDLR = 53,$/;" e enum:uti_gfx GFX_SDLTEE uti/termenum.h /^ GFX_SDLTEE = 42,$/;" e enum:uti_gfx GFX_SDPLUS uti/termenum.h /^ GFX_SDPLUS = 37,$/;" e enum:uti_gfx GFX_SDRTEE uti/termenum.h /^ GFX_SDRTEE = 43,$/;" e enum:uti_gfx GFX_SDTTEE uti/termenum.h /^ GFX_SDTTEE = 45,$/;" e enum:uti_gfx GFX_SDUL uti/termenum.h /^ GFX_SDUL = 50,$/;" e enum:uti_gfx GFX_SDUR uti/termenum.h /^ GFX_SDUR = 52,$/;" e enum:uti_gfx GFX_TTEE uti/termenum.h /^ GFX_TTEE = 7,$/;" e enum:uti_gfx GFX_UARROW uti/termenum.h /^ GFX_UARROW = 21,$/;" e enum:uti_gfx GFX_UL uti/termenum.h /^ GFX_UL = 0,$/;" e enum:uti_gfx GFX_UR uti/termenum.h /^ GFX_UR = 2,$/;" e enum:uti_gfx GFX_VLINE uti/termenum.h /^ GFX_VLINE = 9,$/;" e enum:uti_gfx Game game.h /^Game::Game(World &world, Player &player)$/;" f class:Game Game game.h /^class Game {$/;" c HAVE uti/termcaps.h 330;" d IM_DELETE uti/termint.h 180;" d IM_INSERT uti/termint.h 179;" d IM_NONE uti/termint.h 178;" d INBUFSIZE uti/termkeys.c 204;" d file: INC uti/Makefile /^INC=termint.h termcaps.h term.h$/;" m INCLUDES Makefile /^INCLUDES=-I.$/;" m INSTALL Makefile /^INSTALL=\/usr\/bin\/install$/;" m INT uti/termcaps.h 329;" d IS_POWER_OF_TWO uti/termattr.c 42;" d file: KEY_BACKSPACE uti/termenum.h /^ KEY_BACKSPACE = (KEY_BASE+3),$/;" e enum:uti_keys KEY_BACKTAB uti/termenum.h /^ KEY_BACKTAB = (KEY_BASE+4),$/;" e enum:uti_keys KEY_BASE uti/termenum.h /^ KEY_BASE = 0x1000,$/;" e enum:uti_keys KEY_CENTER uti/termenum.h /^ KEY_CENTER = (KEY_BASE+2),$/;" e enum:uti_keys KEY_DELETE uti/termenum.h /^ KEY_DELETE = (KEY_BASE+7),$/;" e enum:uti_keys KEY_DOWN uti/termenum.h /^ KEY_DOWN = (KEY_BASE+8),$/;" e enum:uti_keys KEY_END uti/termenum.h /^ KEY_END = (KEY_BASE+10),$/;" e enum:uti_keys KEY_ENTER uti/termenum.h /^ KEY_ENTER = (KEY_BASE+11),$/;" e enum:uti_keys KEY_EOF uti/termenum.h /^ KEY_EOF = (KEY_BASE+205),$/;" e enum:uti_keys KEY_ERASE uti/termenum.h /^ KEY_ERASE = (KEY_BASE+202),$/;" e enum:uti_keys KEY_ESCAPE uti/termenum.h /^ KEY_ESCAPE = (KEY_BASE+100),$/;" e enum:uti_keys KEY_EXIT uti/termenum.h /^ KEY_EXIT = (KEY_BASE+12),$/;" e enum:uti_keys KEY_F0 uti/termenum.h /^ KEY_F0 = (KEY_BASE+13),$/;" e enum:uti_keys KEY_F1 uti/termenum.h /^ KEY_F1 = (KEY_BASE+14),$/;" e enum:uti_keys KEY_F10 uti/termenum.h /^ KEY_F10 = (KEY_BASE+23),$/;" e enum:uti_keys KEY_F2 uti/termenum.h /^ KEY_F2 = (KEY_BASE+15),$/;" e enum:uti_keys KEY_F3 uti/termenum.h /^ KEY_F3 = (KEY_BASE+16),$/;" e enum:uti_keys KEY_F4 uti/termenum.h /^ KEY_F4 = (KEY_BASE+17),$/;" e enum:uti_keys KEY_F5 uti/termenum.h /^ KEY_F5 = (KEY_BASE+18),$/;" e enum:uti_keys KEY_F6 uti/termenum.h /^ KEY_F6 = (KEY_BASE+19),$/;" e enum:uti_keys KEY_F7 uti/termenum.h /^ KEY_F7 = (KEY_BASE+20),$/;" e enum:uti_keys KEY_F8 uti/termenum.h /^ KEY_F8 = (KEY_BASE+21),$/;" e enum:uti_keys KEY_F9 uti/termenum.h /^ KEY_F9 = (KEY_BASE+22),$/;" e enum:uti_keys KEY_HELP uti/termenum.h /^ KEY_HELP = (KEY_BASE+24),$/;" e enum:uti_keys KEY_HOME uti/termenum.h /^ KEY_HOME = (KEY_BASE+25),$/;" e enum:uti_keys KEY_INSERT uti/termenum.h /^ KEY_INSERT = (KEY_BASE+26),$/;" e enum:uti_keys KEY_INSERT_TOGGLE_DUMMY uti/termenum.h /^ KEY_INSERT_TOGGLE_DUMMY = (KEY_BASE+9),$/;" e enum:uti_keys KEY_INTERRUPT uti/termenum.h /^ KEY_INTERRUPT = (KEY_BASE+200), \/* These never get to the user *\/$/;" e enum:uti_keys KEY_LEFT uti/termenum.h /^ KEY_LEFT = (KEY_BASE+27),$/;" e enum:uti_keys KEY_LOWER_LEFT uti/termenum.h /^ KEY_LOWER_LEFT = (KEY_BASE+5),$/;" e enum:uti_keys KEY_LOWER_RIGHT uti/termenum.h /^ KEY_LOWER_RIGHT = (KEY_BASE+6),$/;" e enum:uti_keys KEY_NEXT_PAGE uti/termenum.h /^ KEY_NEXT_PAGE = (KEY_BASE+28),$/;" e enum:uti_keys KEY_PREV_PAGE uti/termenum.h /^ KEY_PREV_PAGE = (KEY_BASE+29),$/;" e enum:uti_keys KEY_QUIT uti/termenum.h /^ KEY_QUIT = (KEY_BASE+201),$/;" e enum:uti_keys KEY_REFRESH uti/termenum.h /^ KEY_REFRESH = (KEY_BASE+206),$/;" e enum:uti_keys KEY_RIGHT uti/termenum.h /^ KEY_RIGHT = (KEY_BASE+30),$/;" e enum:uti_keys KEY_SUSPEND uti/termenum.h /^ KEY_SUSPEND = (KEY_BASE+203),$/;" e enum:uti_keys KEY_TAB uti/termenum.h /^ KEY_TAB = (KEY_BASE+102),$/;" e enum:uti_keys KEY_UNKNOWN uti/termenum.h /^ KEY_UNKNOWN = (KEY_BASE+101),$/;" e enum:uti_keys KEY_UP uti/termenum.h /^ KEY_UP = (KEY_BASE+31),$/;" e enum:uti_keys KEY_UPPER_LEFT uti/termenum.h /^ KEY_UPPER_LEFT = (KEY_BASE+0),$/;" e enum:uti_keys KEY_UPPER_RIGHT uti/termenum.h /^ KEY_UPPER_RIGHT = (KEY_BASE+1),$/;" e enum:uti_keys KEY_WERASE uti/termenum.h /^ KEY_WERASE = (KEY_BASE+204),$/;" e enum:uti_keys Key term.h /^typedef enum uti_keys Key;$/;" t LD Makefile /^LD=ld$/;" m LOCALLIBS Makefile /^LOCALLIBS=uti\/libterm.a$/;" m Level level.cc /^Level::Level(int depth, int width, int height, int maxmonsters, int danger)$/;" f class:Level Level level.h /^class Level {$/;" c MANDIR Makefile /^MANDIR=$(PREFIX)\/man$/;" m META uti/termenum.h /^ META = 0x4000,$/;" e enum:uti_keys MainUI mainui.h /^MainUI::MainUI(Term &term, Game &game)$/;" f class:MainUI MainUI mainui.h /^class MainUI {$/;" c MapObject item.h /^class MapObject : public Drawable {$/;" c MapObject mapobj.cc /^MapObject::MapObject(Level *level, unsigned x, unsigned y, char symbol, enum Color color)$/;" f class:MapObject MapObject mapobj.h /^class MapObject : public Drawable {$/;" c Monster monster.cc /^Monster::Monster(CreatureInfo &cinfo, Level *level, unsigned x, unsigned y)$/;" f class:Monster Monster monster.h /^class Monster: public Creature {$/;" c NEXT_TAB_STOP uti/termint.h 160;" d NONCLEAR uti/termrfsh.c 121;" d file: OBJS Makefile /^OBJS=main.o game.o level.o mainui.o item.o mapobj.o creature.o monster.o player.o cinfo.o term.o uti.o world.o$/;" m OBJS uti/Makefile /^OBJS=term.o termattr.o termcap.o termclear.o termgfx.o terminit.o termios.o termkeys.o termmap.o \\$/;" m OP uti/termcap.c 170;" d file: OP uti/termcap.c 190;" d file: OS_CLEAR uti/termint.h 76;" d OS_NONE uti/termint.h 74;" d OS_SPACE uti/termint.h 75;" d PREFIX Makefile /^PREFIX=\/usr\/local$/;" m PREV_TAB_STOP uti/termint.h 161;" d PROP_ prop.h 104;" d PROP_GET_DECL prop.h 105;" d PROP_GET_SIMPLE prop.h 106;" d PROP_SET_DECL prop.h 107;" d PROP_SET_SIMPLE prop.h 108;" d PROP_SIMPLE prop.h 117;" d PROP_SIMPLE_RO prop.h 119;" d PROP_SIMPLE_VRO prop.h 121;" d PROP_WHOOKED prop.h 123;" d PROP_WRAPPED prop.h 112;" d PROP_WRAPPED_RO prop.h 114;" d Player player.cc /^Player::Player(CreatureInfo &cinfo, Level *level, unsigned x, unsigned y)$/;" f class:Player Player player.h /^class Player: public Creature {$/;" c RARE cinfo.cc /^ RARE = 500,$/;" e file: READ_ONLY prop.h 30;" d READ_WRITE prop.h 32;" d ROCK level.h /^ ROCK = '#',$/;" e enum:Tile::Type Refcounted atoms.h /^Refcounted::Refcounted()$/;" f class:Refcounted Refcounted atoms.h /^class Refcounted {$/;" c STR uti/termcaps.h 331;" d SUBDIRS Makefile /^SUBDIRS=uti$/;" m SYS_CFLAGS Makefile /^SYS_CFLAGS=$/;" m TABS_DESTRUCT uti/termint.h 72;" d TABS_NONE uti/termint.h 70;" d TABS_NORMAL uti/termint.h 71;" d TB_AUTO_MARGINS uti/termcaps.h 53;" d TB_CAN_MOVE_IN_INSERT uti/termcaps.h 59;" d TB_CAN_MOVE_WITH_ATTR uti/termcaps.h 61;" d TB_DESTRUCTIVE_TABS uti/termcaps.h 79;" d TB_DOESNT_SCROLL_AT_BOTTOM uti/termcaps.h 57;" d TB_ERASES_WITH_BACK_COLOR uti/termcaps.h 77;" d TB_GENERIC uti/termcaps.h 67;" d TB_HARDCOPY uti/termcaps.h 69;" d TB_HAS_META uti/termcaps.h 65;" d TB_HLS_COLORS uti/termcaps.h 71;" d TB_INSERT_NULL_GLITCH uti/termcaps.h 73;" d TB_LEFT_WORKS_IN_COL_ZERO uti/termcaps.h 51;" d TB_ONLY_CLR_RESETS_ATTR uti/termcaps.h 63;" d TB_OVERSTRIKE uti/termcaps.h 47;" d TB_SIZEOF uti/termcaps.h 81;" d TB_SPACE_ERASES uti/termcaps.h 49;" d TB_STRANGE_AUTO_MARGINS uti/termcaps.h 55;" d TB_XON_XOFF uti/termcaps.h 75;" d TEC_EMULATE_CLS uti/termenum.h /^ TEC_EMULATE_CLS = 0x200,$/;" e enum:uti_tec TEC_FAKE_SCREEN_SIZE uti/termenum.h /^ TEC_FAKE_SCREEN_SIZE = 0x400,$/;" e enum:uti_tec TEC_IMMEDIATE uti/termenum.h /^ TEC_IMMEDIATE = 0x40,$/;" e enum:uti_tec TEC_MOVE_ALWAYS_REDRAWS uti/termenum.h /^ TEC_MOVE_ALWAYS_REDRAWS = 2,$/;" e enum:uti_tec TEC_NO_COLORS uti/termenum.h /^ TEC_NO_COLORS = 0x20,$/;" e enum:uti_tec TEC_NO_CURSOR_OPT uti/termenum.h /^ TEC_NO_CURSOR_OPT = 1,$/;" e enum:uti_tec TEC_NO_GETWINSZ uti/termenum.h /^ TEC_NO_GETWINSZ = 0x100,$/;" e enum:uti_tec TEC_NO_GOTO_REFRESH uti/termenum.h /^ TEC_NO_GOTO_REFRESH = 0x800,$/;" e enum:uti_tec TEC_NO_PC_GRAPHICS uti/termenum.h /^ TEC_NO_PC_GRAPHICS = 8,$/;" e enum:uti_tec TEC_NO_TERMIOS_CHECK uti/termenum.h /^ TEC_NO_TERMIOS_CHECK = 0x80,$/;" e enum:uti_tec TEC_NO_VCSA uti/termenum.h /^ TEC_NO_VCSA = 0x1000,$/;" e enum:uti_tec TEC_NO_VT_GRAPHICS uti/termenum.h /^ TEC_NO_VT_GRAPHICS = 0x10,$/;" e enum:uti_tec TEC_SCROLL_ALWAYS_REDRAWS uti/termenum.h /^ TEC_SCROLL_ALWAYS_REDRAWS = 4,$/;" e enum:uti_tec TERMLIB_ENABLE_INTR uti/termint.h 35;" d TIMEOUT uti/termkeys.c 15;" d file: TK_BACKSPACE uti/termcaps.h 261;" d TK_BACKTAB uti/termcaps.h 263;" d TK_CENTER uti/termcaps.h 259;" d TK_DELETE uti/termcaps.h 269;" d TK_DOWN uti/termcaps.h 271;" d TK_END uti/termcaps.h 275;" d TK_ENTER uti/termcaps.h 277;" d TK_EXIT uti/termcaps.h 279;" d TK_F0 uti/termcaps.h 281;" d TK_F1 uti/termcaps.h 283;" d TK_F10 uti/termcaps.h 301;" d TK_F2 uti/termcaps.h 285;" d TK_F3 uti/termcaps.h 287;" d TK_F4 uti/termcaps.h 289;" d TK_F5 uti/termcaps.h 291;" d TK_F6 uti/termcaps.h 293;" d TK_F7 uti/termcaps.h 295;" d TK_F8 uti/termcaps.h 297;" d TK_F9 uti/termcaps.h 299;" d TK_HELP uti/termcaps.h 303;" d TK_HOME uti/termcaps.h 305;" d TK_INSERT uti/termcaps.h 307;" d TK_INSERT_TOGGLE_DUMMY uti/termcaps.h 273;" d TK_LEFT uti/termcaps.h 309;" d TK_LOWER_LEFT uti/termcaps.h 265;" d TK_LOWER_RIGHT uti/termcaps.h 267;" d TK_NEXT_PAGE uti/termcaps.h 311;" d TK_PREV_PAGE uti/termcaps.h 313;" d TK_RIGHT uti/termcaps.h 315;" d TK_SIZEOF uti/termcaps.h 319;" d TK_UP uti/termcaps.h 317;" d TK_UPPER_LEFT uti/termcaps.h 255;" d TK_UPPER_RIGHT uti/termcaps.h 257;" d TN_COLORS_DISABLE_ATTRS uti/termcaps.h 39;" d TN_COLUMNS uti/termcaps.h 19;" d TN_DEFAULT_TABS uti/termcaps.h 27;" d TN_LINES uti/termcaps.h 21;" d TN_MAGIC_COOKIE_WIDTH uti/termcaps.h 23;" d TN_NUM_OF_COLORS uti/termcaps.h 41;" d TN_PADDING_MIN_BAUD uti/termcaps.h 29;" d TN_PAD_BS uti/termcaps.h 35;" d TN_PAD_CR uti/termcaps.h 31;" d TN_PAD_LF uti/termcaps.h 33;" d TN_PAD_TAB uti/termcaps.h 37;" d TN_SIZEOF uti/termcaps.h 43;" d TN_UNDERLINE_COOKIE_WIDTH uti/termcaps.h 25;" d TR uti/termint.h 27;" d TR uti/termint.h 30;" d TRACE uti/termint.h 24;" d TS_ALTERNATE uti/termcaps.h 183;" d TS_BACK_TAB uti/termcaps.h 119;" d TS_BELL uti/termcaps.h 199;" d TS_BLINK uti/termcaps.h 173;" d TS_BRIGHT uti/termcaps.h 175;" d TS_CLEANUP uti/termcaps.h 213;" d TS_CLEAR_N_CHARS uti/termcaps.h 141;" d TS_CLEAR_SCREEN uti/termcaps.h 135;" d TS_CLEAR_TO_EOL uti/termcaps.h 139;" d TS_CLEAR_TO_EOS uti/termcaps.h 137;" d TS_CR uti/termcaps.h 93;" d TS_CURSOR_ENHANCE uti/termcaps.h 193;" d TS_CURSOR_NORMAL uti/termcaps.h 197;" d TS_CURSOR_OFF uti/termcaps.h 195;" d TS_DELETE_CHAR uti/termcaps.h 161;" d TS_DELETE_CHARS uti/termcaps.h 163;" d TS_DELETE_LINE uti/termcaps.h 145;" d TS_DELETE_LINES uti/termcaps.h 149;" d TS_DELETE_OFF uti/termcaps.h 167;" d TS_DELETE_ON uti/termcaps.h 165;" d TS_DISABLE_FUNC_KEYS uti/termcaps.h 205;" d TS_DISABLE_META uti/termcaps.h 209;" d TS_DISABLE_PC_MODE uti/termcaps.h 249;" d TS_DOWN uti/termcaps.h 101;" d TS_ENABLE_ALT_CHAR_SET uti/termcaps.h 245;" d TS_ENABLE_FUNC_KEYS uti/termcaps.h 203;" d TS_ENABLE_META uti/termcaps.h 207;" d TS_ENABLE_PC_MODE uti/termcaps.h 247;" d TS_ENTER_AM_MODE uti/termcaps.h 217;" d TS_EXIT_AM_MODE uti/termcaps.h 219;" d TS_GFX_CHARS uti/termcaps.h 243;" d TS_HALFBRIGHT uti/termcaps.h 177;" d TS_HOME uti/termcaps.h 89;" d TS_INIT uti/termcaps.h 211;" d TS_INSERT_CHAR uti/termcaps.h 155;" d TS_INSERT_CHARS uti/termcaps.h 159;" d TS_INSERT_LINE uti/termcaps.h 143;" d TS_INSERT_LINES uti/termcaps.h 147;" d TS_INSERT_OFF uti/termcaps.h 153;" d TS_INSERT_ON uti/termcaps.h 151;" d TS_INVERSE uti/termcaps.h 179;" d TS_ITALIC_OFF uti/termcaps.h 223;" d TS_ITALIC_ON uti/termcaps.h 221;" d TS_LEFT uti/termcaps.h 95;" d TS_LOWER_LEFT uti/termcaps.h 91;" d TS_MOVE uti/termcaps.h 87;" d TS_MULTI_DOWN uti/termcaps.h 105;" d TS_MULTI_LEFT uti/termcaps.h 109;" d TS_MULTI_RIGHT uti/termcaps.h 111;" d TS_MULTI_UP uti/termcaps.h 107;" d TS_NL uti/termcaps.h 103;" d TS_NORMAL uti/termcaps.h 181;" d TS_NO_ALTERNATE uti/termcaps.h 185;" d TS_PAD uti/termcaps.h 215;" d TS_POSTINSERT_CHAR uti/termcaps.h 157;" d TS_REPEAT uti/termcaps.h 85;" d TS_RIGHT uti/termcaps.h 97;" d TS_SCROLL_DOWN uti/termcaps.h 123;" d TS_SCROLL_DOWN_X uti/termcaps.h 127;" d TS_SCROLL_UP uti/termcaps.h 121;" d TS_SCROLL_UP_X uti/termcaps.h 125;" d TS_SET_ALL_ATTRS uti/termcaps.h 187;" d TS_SET_ANSI_BACKGROUND uti/termcaps.h 229;" d TS_SET_ANSI_FOREGROUND uti/termcaps.h 231;" d TS_SET_BACKGROUND uti/termcaps.h 233;" d TS_SET_COLUMN uti/termcaps.h 113;" d TS_SET_FOREGROUND uti/termcaps.h 235;" d TS_SET_ROW uti/termcaps.h 115;" d TS_SET_SCROLL_REGION uti/termcaps.h 129;" d TS_SET_SCROLL_REGION2 uti/termcaps.h 131;" d TS_SET_WINDOW uti/termcaps.h 133;" d TS_SHADOW_OFF uti/termcaps.h 227;" d TS_SHADOW_ON uti/termcaps.h 225;" d TS_SIZEOF uti/termcaps.h 251;" d TS_STANDOUT_OFF uti/termcaps.h 171;" d TS_STANDOUT_ON uti/termcaps.h 169;" d TS_TAB uti/termcaps.h 117;" d TS_UNDERLINE_OFF uti/termcaps.h 191;" d TS_UNDERLINE_ON uti/termcaps.h 189;" d TS_UP uti/termcaps.h 99;" d TS_VISUAL_BELL uti/termcaps.h 201;" d TS_XOFF uti/termcaps.h 237;" d TS_XON uti/termcaps.h 239;" d TS_ZERO_MOTION uti/termcaps.h 241;" d Tbell uti/termbell.c /^Tbell(void)$/;" f Tclean uti/termclear.c /^Tclean(void)$/;" f Tclear uti/termclear.c /^Tclear(int r, int c, int h, int w)$/;" f Tcls uti/termclear.c /^Tcls(void)$/;" f Term term.h /^Term::Term()$/;" f class:Term Term term.h /^class Term {$/;" c TermUTI uti.cc /^TermUTI::TermUTI()$/;" f class:TermUTI TermUTI uti.h /^class TermUTI: public Term {$/;" c Tfill uti/termclear.c /^Tfill(int r, int c, int h, int w, word with)$/;" f Tfill0 uti/termclear.c /^Tfill0(int r, int c, int h, int w, word with)$/;" f file: Tgetkey uti/termkeys.c /^Tgetkey(void)$/;" f Tgetkey0 uti/termkeys.c /^Tgetkey0(void)$/;" f file: Tgoto uti/termprint.c /^Tgoto(int r, int c)$/;" f Tile level.h /^Tile::Tile()$/;" f class:Tile Tile level.h /^class Tile {$/;" c Tinsert uti/termscrl.c /^Tinsert(int r, int c, int w, byte *text)$/;" f Tmove uti/termscrl.c /^Tmove(int r, int c, int h, int w, int rr, int cc)$/;" f Tphysattr uti/termattr.c /^Tphysattr(ulg back, ulg fore, ulg attrs)$/;" f Tputc uti/termprint.c /^Tputc(int c)$/;" f Tputg uti/termprint.c /^Tputg(int c)$/;" f Tputs uti/termprint.c /^Tputs(const char *c)$/;" f Tputt uti/termprint.c /^Tputt(int i)$/;" f Tredraw uti/termrfsh.c /^Tredraw(void)$/;" f Trefresh uti/termrfsh.c /^Trefresh(void)$/;" f Trestrict uti/termprint.c /^Trestrict(int r, int c, int h, int w)$/;" f Tscroll uti/termscrl.c /^Tscroll(int r, int c, int h, int w, int dr, int dc)$/;" f Tsetattr uti/termattr.c /^Tsetattr(ulg back, ulg fore, ulg attrs)$/;" f Tsetcursor uti/termmove.c /^Tsetcursor(int m)$/;" f Tshadow uti/termclear.c /^Tshadow(int r, int c, int h, int w)$/;" f Tsmap_alloc uti/termblit.c /^Tsmap_alloc(int h, int w)$/;" f Tsmap_free uti/termblit.c /^Tsmap_free(void *smap)$/;" f Tsmap_get uti/termblit.c /^Tsmap_get(void *smap, int r, int c, int h, int w, int rr, int cc)$/;" f Tsmap_put uti/termblit.c /^Tsmap_put(void *smap, int r, int c, int h, int w, int rr, int cc)$/;" f Tunrestrict uti/termprint.c /^Tunrestrict(void)$/;" f Type level.h /^ enum Type {$/;" g class:Tile UNCOMMON cinfo.cc /^ UNCOMMON = 1000,$/;" e file: UNIQUE cinfo.cc /^ UNIQUE = 0,$/;" e file: UTI__TERMENUM_H uti/termenum.h 8;" d UTI__TERM_H uti/term.h 8;" d VCSA_MAX_DEAD uti/vcsa.c 66;" d file: VERSION main.cc 30;" d file: VERY_COMMON cinfo.cc /^ VERY_COMMON = 3000,$/;" e file: VERY_RARE cinfo.cc /^ VERY_RARE = 100,$/;" e file: WRITE_ONLY prop.h 31;" d World world.cc /^World::World()$/;" f class:World World world.h /^class World {$/;" c XC uti/termmove.c 110;" d file: XCHANGED uti/termrfsh.c 50;" d file: ZIL uti/termrfsh.c 380;" d file: add_illum level.h /^Level::add_illum(MapObject *obj)$/;" f class:Level amap uti/termblit.c /^ byte *cmap, *amap, *kmap;$/;" m struct:smap file: amount util.h /^ int bonus, rolls, amount;$/;" m struct:Dice anew uti/termmap.c /^byte *anew, *aold; \/* Attribute map *\/$/;" v aold uti/termmap.c /^byte *anew, *aold; \/* Attribute map *\/$/;" v armor cinfo.h /^ int armor; \/\/ only intrisic - skin$/;" m struct:CreatureInfo attr_change_cost uti/termattr.c /^attr_change_cost(byte oc, byte nc, byte oa, byte na, int *rem)$/;" f auto_margins uti/terminit.c /^int auto_margins;$/;" v av creature.cc /^Creature::av() const$/;" f class:Creature backspace uti.cc /^TermUTI::backspace()$/;" f class:TermUTI backward_fragment_refresh uti/termrfsh.c /^backward_fragment_refresh(int row, int pos0, int c0, int c1, int fa)$/;" f file: backward_fragment_refresh_cost uti/termrfsh.c /^backward_fragment_refresh_cost(int row, int pos0, int c0, int c1, int fa)$/;" f file: baud uti/terminit.c /^ulg baud, nsec_per_char, padding_char, term_inited;$/;" v bcol_to_attr uti/termattr.c /^static byte bcol_to_color[64], bcol_to_attr[64];$/;" v file: bcol_to_color uti/termattr.c /^static byte bcol_to_color[64], bcol_to_attr[64];$/;" v file: bg term.h /^ enum Color fg, bg;$/;" m class:Term bonus util.h /^ int bonus, rolls, amount;$/;" m struct:Dice byte uti/term.h /^typedef unsigned char byte;$/;" t byte_binlog uti/termattr.c /^byte_binlog(byte k)$/;" f file: c creature.h /^ c(c) { }$/;" f class:Creature c creature.h /^ public: Creature *c;$/;" m class:Creature c0 uti/termint.h /^ int c0, c1, c2;$/;" m struct:cost c1 uti/termint.h /^ int c0, c1, c2;$/;" m struct:cost c2 uti/termint.h /^ int c0, c1, c2;$/;" m struct:cost cannot_move_with_attr uti/termmove.c /^static byte cannot_move_with_attr; \/* Attributes we cannot move with *\/$/;" v file: cannot_tab_with_attr uti/termmove.c /^static byte cannot_tab_with_attr; \/* Attributes we cannot use tabs with *\/$/;" v file: cgoto uti/termmove.c /^cgoto(int r, int c)$/;" f ch uti/termkeys.c /^ byte ch;$/;" m struct:key_tree file: char_counter uti/terminit.c /^static int char_counter;$/;" v file: check_caps uti/terminit.c /^check_caps(void)$/;" f cinfo cinfo.cc /^struct CreatureInfo cinfo[] = {$/;" v cinfo_ creature.h /^ CreatureInfo &cinfo_;$/;" m class:Creature cinfos cinfo.cc /^int cinfos = sizeof(cinfo) \/ sizeof(cinfo[0]);$/;" v cleanup_terminal uti/term.c /^cleanup_terminal(void)$/;" f clear uti.cc /^TermUTI::clear(int x1, int y1, int x2, int y2)$/;" f class:TermUTI clear_left_extend uti/termrfsh.c /^clear_left_extend(int pos0, int c, int lim, byte color, int penalty)$/;" f file: clear_right_extend uti/termrfsh.c /^clear_right_extend(int pos0, int c, int lim, byte color)$/;" f file: clearing_color uti/termrfsh.c /^clearing_color(int pos, int width)$/;" f file: cls_attrs uti/termattr.c /^byte cls_attrs, cls_color;$/;" v cls_color uti/termattr.c /^byte cls_attrs, cls_color;$/;" v cmap uti/termblit.c /^ byte *cmap, *amap, *kmap;$/;" m struct:smap file: cnew uti/termmap.c /^byte *cnew, *cold; \/* Character map *\/$/;" v col uti/vcsa.c /^ byte col, row;$/;" m struct:vcsa_pos file: cold uti/termmap.c /^byte *cnew, *cold; \/* Character map *\/$/;" v color cinfo.h /^ enum Color color;$/;" m struct:CreatureInfo color creature.h /^Creature::color() const$/;" f class:Creature color uti.cc /^TermUTI::color(enum Color fg_, enum Color bg_)$/;" f class:TermUTI color_setup uti/termattr.c /^color_setup(void)$/;" f color_xlate uti/vcsa.c /^static byte color_xlate[16] = { 0, 4, 2, 6, 1, 5, 3, 7, 0, 4, 2, 6, 1, 5, 3, 7 };$/;" v file: cols uti/vcsa.c /^ byte rows, cols;$/;" m struct:vcsa_size file: columns uti/terminit.c /^ulg rows, columns;$/;" v cont_handler uti/termkeys.c /^cont_handler(int sig)$/;" f file: cost uti/termint.h /^struct cost {$/;" s cost_attr_reset uti/terminit.c /^ cost_set_back, cost_set_fore, cost_attr_reset[8], cost_clear_n, cost_repeat_char;$/;" v cost_attr_reset_all uti/terminit.c /^ cost_tab, cost_back_tab, cost_attr_set_all, cost_attr_reset_all, cost_attr_set[8],$/;" v cost_attr_set uti/terminit.c /^ cost_tab, cost_back_tab, cost_attr_set_all, cost_attr_reset_all, cost_attr_set[8],$/;" v cost_attr_set_all uti/terminit.c /^ cost_tab, cost_back_tab, cost_attr_set_all, cost_attr_reset_all, cost_attr_set[8],$/;" v cost_back_tab uti/terminit.c /^ cost_tab, cost_back_tab, cost_attr_set_all, cost_attr_reset_all, cost_attr_set[8],$/;" v cost_clear_n uti/terminit.c /^ cost_set_back, cost_set_fore, cost_attr_reset[8], cost_clear_n, cost_repeat_char;$/;" v cost_cplx uti/terminit.c /^cost_cplx(struct cost *c, char *k)$/;" f file: cost_cr uti/terminit.c /^int cost_home, cost_lower_left, cost_cr, cost_left, cost_right, cost_up, cost_down, cost_nl,$/;" v cost_down uti/terminit.c /^int cost_home, cost_lower_left, cost_cr, cost_left, cost_right, cost_up, cost_down, cost_nl,$/;" v cost_home uti/terminit.c /^int cost_home, cost_lower_left, cost_cr, cost_left, cost_right, cost_up, cost_down, cost_nl,$/;" v cost_left uti/terminit.c /^int cost_home, cost_lower_left, cost_cr, cost_left, cost_right, cost_up, cost_down, cost_nl,$/;" v cost_lower_left uti/terminit.c /^int cost_home, cost_lower_left, cost_cr, cost_left, cost_right, cost_up, cost_down, cost_nl,$/;" v cost_move_col uti/terminit.c /^ cost_set_row, cost_move_row, cost_move_col;$/;" v cost_move_row uti/terminit.c /^ cost_set_row, cost_move_row, cost_move_col;$/;" v cost_multi_down uti/terminit.c /^struct cost cost_multi_down, cost_multi_up, cost_multi_left, cost_multi_right, cost_set_column,$/;" v cost_multi_left uti/terminit.c /^struct cost cost_multi_down, cost_multi_up, cost_multi_left, cost_multi_right, cost_set_column,$/;" v cost_multi_right uti/terminit.c /^struct cost cost_multi_down, cost_multi_up, cost_multi_left, cost_multi_right, cost_set_column,$/;" v cost_multi_up uti/terminit.c /^struct cost cost_multi_down, cost_multi_up, cost_multi_left, cost_multi_right, cost_set_column,$/;" v cost_nl uti/terminit.c /^int cost_home, cost_lower_left, cost_cr, cost_left, cost_right, cost_up, cost_down, cost_nl,$/;" v cost_repeat_char uti/terminit.c /^ cost_set_back, cost_set_fore, cost_attr_reset[8], cost_clear_n, cost_repeat_char;$/;" v cost_right uti/terminit.c /^int cost_home, cost_lower_left, cost_cr, cost_left, cost_right, cost_up, cost_down, cost_nl,$/;" v cost_set_all uti/terminit.c /^cost_set_all(void)$/;" f file: cost_set_back uti/terminit.c /^ cost_set_back, cost_set_fore, cost_attr_reset[8], cost_clear_n, cost_repeat_char;$/;" v cost_set_column uti/terminit.c /^struct cost cost_multi_down, cost_multi_up, cost_multi_left, cost_multi_right, cost_set_column,$/;" v cost_set_fore uti/terminit.c /^ cost_set_back, cost_set_fore, cost_attr_reset[8], cost_clear_n, cost_repeat_char;$/;" v cost_set_row uti/terminit.c /^ cost_set_row, cost_move_row, cost_move_col;$/;" v cost_simple uti/terminit.c /^cost_simple(char *k, int pad)$/;" f file: cost_tab uti/terminit.c /^ cost_tab, cost_back_tab, cost_attr_set_all, cost_attr_reset_all, cost_attr_set[8],$/;" v cost_up uti/terminit.c /^int cost_home, cost_lower_left, cost_cr, cost_left, cost_right, cost_up, cost_down, cost_nl,$/;" v cs_dummy_put uti/terminit.c /^cs_dummy_put(int c)$/;" f file: cs_size uti/terminit.c /^cs_size(char *k, int *p, int pad)$/;" f file: current_cm uti/termmove.c /^byte current_cm; \/* Cursor mode to be set *\/$/;" v cursor uti.cc /^TermUTI::cursor(int x, int y)$/;" f class:TermUTI cursor_init uti/termmove.c /^cursor_init(void)$/;" f danger cinfo.h /^ int danger;$/;" m struct:CreatureInfo darken_all uti/termmap.c /^darken_all(void)$/;" f default_color uti/termattr.c /^byte default_color;$/;" v del_illum level.h /^Level::del_illum(MapObject *obj)$/;" f class:Level description cinfo.h /^ const std::string description;$/;" m struct:CreatureInfo dice util.h /^dice(Dice &dice)$/;" f die creature.cc /^Creature::die(std::string &msg)$/;" f class:Creature die player.cc /^Player::die(std::string &msg)$/;" f class:Player do_hrel uti/termmove.c /^do_hrel(int cc, int c, int c0, int c1, int rem, ulg pos)$/;" f file: do_padding uti/termcap.c /^do_padding(ulg pad) \/* in 100usec units *\/$/;" f do_refresh_tab uti/termmove.c /^do_refresh_tab(int pos, int c)$/;" f file: do_rel uti/termmove.c /^do_rel(int rr, int cc, int r, int c, int r0, int r1, int c0, int c1, int rem)$/;" f file: do_skip_left uti/termmove.c /^do_skip_left(int c, int new)$/;" f file: do_skip_right uti/termmove.c /^do_skip_right(int cc, int c, int pos)$/;" f file: do_tab uti/termmove.c /^do_tab(ulg pos, int c)$/;" f file: do_vrel uti/termmove.c /^do_vrel(int rr, int r, int r0, int r1, int rem)$/;" f file: down uti/termkeys.c /^ struct key_tree *right, *down;$/;" m struct:key_tree file: draw atoms.h /^ void draw(Term &term, unsigned x0, unsigned y0) const$/;" f class:DrawableContainer draw level.cc /^Level::draw(Term &term, int base_x, int base_y) const$/;" f class:Level draw level.cc /^Tile::draw(Term &term, int base_x, int base_y) const$/;" f class:Tile draw mapobj.cc /^MapObject::draw(Term &term, unsigned base_x, unsigned base_y) const$/;" f class:MapObject draw player.cc /^Player::draw(Term &term, unsigned base_x, unsigned base_y) const$/;" f class:Player draw_queue game.h /^ std::list draw_queue;$/;" m class:Game dv creature.cc /^Creature::dv() const$/;" f class:Creature dx cinfo.h /^ Dice st, dx, to, pe;$/;" m struct:CreatureInfo enter level.cc /^Level::enter(Creature *obj)$/;" f class:Level enter level.cc /^Tile::enter(MapObject *obj)$/;" f class:Tile eof_flag uti/termkeys.c /^static int eof_flag;$/;" v file: event_loop mainui.cc /^MainUI::event_loop()$/;" f class:MainUI explore level.cc /^Level::explore(unsigned cx, unsigned cy, int range)$/;" f class:Level fatal_error uti/termios.c /^fatal_error(char *fmt, ...)$/;" f fcol_to_attr uti/termattr.c /^static byte fcol_to_color[64], fcol_to_attr[64];$/;" v file: fcol_to_color uti/termattr.c /^static byte fcol_to_color[64], fcol_to_attr[64];$/;" v file: fg term.h /^ enum Color fg, bg;$/;" m class:Term fight creature.cc /^fight(Creature &a, Creature &b, std::string &msg, unsigned long flags)$/;" f find_dominant_attr uti/termrfsh.c /^find_dominant_attr(int pos, int count) \/* Very tricky *\/$/;" f file: flags cinfo.h /^ unsigned long flags;$/;" m struct:CreatureInfo force_attrs uti/termattr.c /^force_attrs(byte attrs, byte color)$/;" f force_redraw uti/termrfsh.c /^force_redraw(void)$/;" f forward_fragment_refresh uti/termrfsh.c /^forward_fragment_refresh(int row, int pos0, int c0, int c1, int fa)$/;" f file: game_ mainui.h /^ Game &game_;$/;" m class:MainUI get atoms.h /^Refcounted::get()$/;" f class:Refcounted get term.cc /^Term::get(bool &b)$/;" f class:Term get term.cc /^Term::get(int &num)$/;" f class:Term get term.cc /^Term::get(long &num)$/;" f class:Term get term.cc /^Term::get(std::string &str)$/;" f class:Term get term.cc /^Term::get(unsigned long &num)$/;" f class:Term get uti.cc /^TermUTI::get(Key &ch)$/;" f class:TermUTI get_byte uti/termkeys.c /^get_byte(ulg timeout)$/;" f file: get_tios uti/termios.c /^get_tios(void)$/;" f getdir util.h /^getdir(unsigned x1, unsigned y1, unsigned x2, unsigned y2, int &hint)$/;" f gfx_ascii uti/termgfx.c /^static char gfx_ascii[] = "++++++++-|+~_+:\\\\#o<>v^###++++++++-|+++++++++++++++++++";$/;" v file: gfx_chars uti/termgfx.c /^char *gfx_chars = gfx_ascii;$/;" v gfx_peecee uti/termgfx.c /^static char gfx_peecee[] = {$/;" v file: gfx_setup uti/termgfx.c /^gfx_setup(void)$/;" f gfx_vt100 uti/termgfx.c /^static char gfx_vt100[] = "lmkjtuvwqxnos`afg~,+.-hI0lmkjtuvwqxnnntuvwtuvwlmkjlmkj";$/;" v file: goto_cost uti/termmove.c /^goto_cost(int r, int c, int *prem, int *palg)$/;" f h uti/termblit.c /^ int w, h;$/;" m struct:smap file: healrate_ creature.h /^ int healrate_;$/;" m class:Creature healticker_ creature.h /^ int healticker_;$/;" m class:Creature height cinfo.h /^ int height, weight;$/;" m struct:CreatureInfo height level.h /^ int height() const { return map_[0].size(); }$/;" f class:Level height uti.cc /^TermUTI::height()$/;" f class:TermUTI hit creature.cc /^Creature::hit(int hit, std::string &msg)$/;" f class:Creature ibend uti/termkeys.c /^static byte *ibend = inbuf;$/;" v file: ibptr uti/termkeys.c /^static byte *ibptr = inbuf;$/;" v file: ignore_handler uti/termkeys.c /^ignore_handler(int sig)$/;" f file: il_x term.h /^ int il_x, il_y;$/;" m class:Term il_y term.h /^ int il_x, il_y;$/;" m class:Term illum level.h /^ std::list illum;$/;" m class:Level illum_hook level.cc /^Level::illum_hook(unsigned x, unsigned y, void *)$/;" f class:Level illum_range mapobj.cc /^MapObject::illum_range(unsigned illum_range)$/;" f class:MapObject in_dir level.cc /^Level::in_dir(unsigned &x, unsigned &y, enum Direction dir) const$/;" f class:Level in_window uti/termscrl.c /^byte in_window; \/* Scrolling window active *\/$/;" v inbuf uti/termkeys.c /^static byte inbuf[INBUFSIZE];$/;" v file: init_screen_map uti/termmap.c /^init_screen_map(void)$/;" f init_termcap uti/termcap.c /^init_termcap(void)$/;" f init_terminal uti/term.c /^init_terminal(void)$/;" f input_location term.h /^Term::input_location(int x, int y)$/;" f class:Term ins_mode uti/termscrl.c /^byte ins_mode; \/* Insertion mode: 0=none, 1=ins, 2=del *\/$/;" v internal_goto uti/termprint.c /^internal_goto(int r, int c)$/;" f file: interrupt_handler uti/termkeys.c /^interrupt_handler(int sig)$/;" f file: karmic creature.h /^Creature::karmic() const$/;" f class:Creature key_tree uti/termkeys.c /^struct key_tree {$/;" s file: keys_init uti/termkeys.c /^keys_init(void)$/;" f kmap uti/termblit.c /^ byte *cmap, *amap, *kmap;$/;" m struct:smap file: knew uti/termmap.c /^byte *knew, *kold; \/* Color map *\/$/;" v kold uti/termmap.c /^byte *knew, *kold; \/* Color map *\/$/;" v kt_root uti/termkeys.c /^static struct key_tree kt_root;$/;" v file: lastc_c uti/termmove.c /^ulg lastc_r, lastc_c; \/* Coordinates of logical cursor at last mode change *\/$/;" v lastc_r uti/termmove.c /^ulg lastc_r, lastc_c; \/* Coordinates of logical cursor at last mode change *\/$/;" v lbot uti/termmap.c /^ulg ltop, lbot; \/* First and last modified line *\/$/;" v leave level.cc /^Level::leave(Creature *obj)$/;" f class:Level leave level.cc /^Tile::leave(MapObject *obj)$/;" f class:Tile level_ world.h /^ Level *level_;$/;" m class:World lfirst uti/termmap.c /^byte *lfirst, *llast; \/* First and last modified col in each line *\/$/;" v life level.h /^ std::list life;$/;" m class:Level light uti/termmap.c /^light(int r, int c, int h, int w)$/;" f linear_redraw_cost uti/termrfsh.c /^linear_redraw_cost(int pos0, int c0, int c1, byte clr_color, byte clr_attr)$/;" f file: linear_refresh_cost uti/termrfsh.c /^linear_refresh_cost(int row, int pos0, int c0, int c1, int fa, int mode)$/;" f file: llast uti/termmap.c /^byte *lfirst, *llast; \/* First and last modified col in each line *\/$/;" v logxp creature.cc /^Creature::logxp() const$/;" f class:Creature ltop uti/termmap.c /^ulg ltop, lbot; \/* First and last modified line *\/$/;" v main main.cc /^main()$/;" f map_ level.h /^ std::vector > map_; \/\/ [x][y]$/;" m class:Level map_key uti/termkeys.c /^map_key(ulg key, byte *string)$/;" f map_single_key uti/termkeys.c /^map_single_key(ulg key, ulg meaning)$/;" f map_view_ level.h /^ std::vector > map_view_; \/\/ how the player sees it$/;" m class:Level max util.h /^inline long max(long a, long b) { return a > b ? a : b; }$/;" f meaning uti/termkeys.c /^ ulg meaning;$/;" m struct:key_tree file: min util.h /^inline long min(long a, long b) { return a < b ? a : b; }$/;" f move creature.cc /^Creature::move(enum Direction dir)$/;" f class:Creature move mapobj.cc /^MapObject::move(enum Direction dir)$/;" f class:MapObject move monster.cc /^Monster::move(enum Direction dir)$/;" f class:Monster move player.cc /^Player::move(enum Direction dir)$/;" f class:Player msg mainui.cc /^MainUI::msg(const std::string &str)$/;" f class:MainUI msgbuf mainui.h /^ std::string msgbuf;$/;" m class:MainUI name cinfo.h /^ const std::string name;$/;" m struct:CreatureInfo name creature.h /^Creature::name() const$/;" f class:Creature new_tios uti/termios.c /^static struct termios old_tios, old_otios, new_tios;$/;" v file: no_goto_refresh uti/termmove.c /^static int no_goto_refresh; \/* Don't do costless refresh when moving cursor *\/$/;" v file: nsec_per_char uti/terminit.c /^ulg baud, nsec_per_char, padding_char, term_inited;$/;" v num_colors uti/termattr.c /^int num_colors, num_real_colors;$/;" v num_real_colors uti/termattr.c /^int num_colors, num_real_colors;$/;" v obj_ atoms.h /^ const Drawable *obj_;$/;" m class:DrawableContainer objs level.h /^ std::list objs;$/;" m class:Tile occupied level.cc /^Tile::occupied() const$/;" f class:Tile old_otios uti/termios.c /^static struct termios old_tios, old_otios, new_tios;$/;" v file: old_tios uti/termios.c /^static struct termios old_tios, old_otios, new_tios;$/;" v file: opaque level.h /^Tile::opaque() const$/;" f class:Tile operator () level.h /^Level::operator ()(unsigned x, unsigned y) const$/;" f class:Level operator () level.h /^Level::operator ()(unsigned x, unsigned y)$/;" f class:Level operator << term.h /^operator <<(Term &term, char ch)$/;" f operator << term.h /^operator <<(Term &term, const std::string str)$/;" f operator << term.h /^operator <<(Term &term, int num)$/;" f operator << term.h /^operator <<(Term &term, long num)$/;" f operator << term.h /^operator <<(Term &term, unsigned long num)$/;" f operator >> term.h /^operator >>(Term &term, Key &ch)$/;" f operator >> term.h /^operator >>(Term &term, bool &b)$/;" f operator >> term.h /^operator >>(Term &term, int &num)$/;" f operator >> term.h /^operator >>(Term &term, long &num)$/;" f operator >> term.h /^operator >>(Term &term, std::string &str)$/;" f operator >> term.h /^operator >>(Term &term, unsigned long &num)$/;" f operator [] world.h /^World::operator [](int depth)$/;" f class:World optimizer_setup uti/terminit.c /^optimizer_setup(void)$/;" f overstriking uti/terminit.c /^int overstriking;$/;" v pad_param uti/termcap.c /^ulg pad_param = 1;$/;" v padding_char uti/terminit.c /^ulg baud, nsec_per_char, padding_char, term_inited;$/;" v pe cinfo.h /^ Dice st, dx, to, pe;$/;" m struct:CreatureInfo percept level.cc /^Level::percept(unsigned x, unsigned y, void *d)$/;" f class:Level player monster.h /^ virtual bool player() const { return false; }$/;" f class:Monster player player.h /^ virtual bool player() const { return true; }$/;" f class:Player posttick level.cc /^Level::posttick(Game &game)$/;" f class:Level pretick level.cc /^Level::pretick(Game &game)$/;" f class:Level prob_in_danger cinfo.cc /^prob_in_danger(int m, int danger)$/;" f probability cinfo.h /^ int probability;$/;" m struct:CreatureInfo put atoms.h /^Refcounted::put()$/;" f class:Refcounted put term.cc /^Term::put(char ch)$/;" f class:Term put term.cc /^Term::put(int num, int width)$/;" f class:Term put term.cc /^Term::put(long num, int width)$/;" f class:Term put term.cc /^Term::put(unsigned long num, int width)$/;" f class:Term put uti.cc /^TermUTI::put(const std::string str)$/;" f class:TermUTI put_single_char uti/termrfsh.c /^put_single_char(byte c, int pos)$/;" f file: pv creature.cc /^Creature::pv() const$/;" f class:Creature rand util.h /^rand(int max)$/;" f rand util.h /^rand(unsigned long max)$/;" f randpos level.cc /^Level::randpos(unsigned &x, unsigned &y) const$/;" f class:Level recalc_illum level.cc /^Level::recalc_illum()$/;" f class:Level recalc_prob level.cc /^Level::recalc_prob()$/;" f class:Level recalc_stats creature.cc /^Creature::recalc_stats()$/;" f class:Creature refcount_ atoms.h /^ int refcount_;$/;" m class:Refcounted refresh_clearing uti/termrfsh.c /^refresh_clearing(int row, int c0, int c1, int pos)$/;" f file: refresh_do_move_left uti/termmove.c /^refresh_do_move_left(int c, int by, int pos, int allow_owr, int alg)$/;" f refresh_do_move_right uti/termmove.c /^refresh_do_move_right(int c, int by, int pos, int allow_owr, int alg)$/;" f refresh_do_skip_right uti/termmove.c /^refresh_do_skip_right(int c, int new, int pos, int allow_owr)$/;" f file: refresh_line uti/termrfsh.c /^refresh_line(int row, int pos, int c0, int c1)$/;" f file: refresh_main uti/termrfsh.c /^refresh_main(int row, int pos, int c0, int c1)$/;" f file: refresh_move_left_cost uti/termmove.c /^refresh_move_left_cost(int c, int by, int pos, int allow_owr, int *rem)$/;" f refresh_move_left_cost0 uti/termmove.c /^refresh_move_left_cost0(int c, int by, int pos, int allow_owr, int *rem)$/;" f refresh_move_right_cost uti/termmove.c /^refresh_move_right_cost(int c, int by, int pos, int allow_owr, int *rem)$/;" f refresh_move_right_cost0 uti/termmove.c /^refresh_move_right_cost0(int c, int by, int pos, int allow_owr, int *rem, int cost_base)$/;" f file: refresh_single_char uti/termmove.c /^refresh_single_char(ulg pos)$/;" f file: refresh_skip_right_cost uti/termmove.c /^refresh_skip_right_cost(int c, int new, int pos, int allow_owr)$/;" f file: refresh_tios uti/termios.c /^refresh_tios(void)$/;" f render mainui.cc /^MainUI::render() const$/;" f class:MainUI reset_attr uti/termattr.c /^char *set_attr[8], *reset_attr[8];$/;" v reset_window uti/termscrl.c /^reset_window(void)$/;" f restore_tios uti/termios.c /^restore_tios(void)$/;" f revdir util.h /^revdir(enum Direction dir)$/;" f right uti/termkeys.c /^ struct key_tree *right, *down;$/;" m struct:key_tree file: rolls util.h /^ int bonus, rolls, amount;$/;" m struct:Dice row uti/vcsa.c /^ byte col, row;$/;" m struct:vcsa_pos file: row_first uti/termprint.c /^static byte *row_first, *row_last;$/;" v file: row_last uti/termprint.c /^static byte *row_first, *row_last;$/;" v file: rows uti/terminit.c /^ulg rows, columns;$/;" v rows uti/vcsa.c /^ byte rows, cols;$/;" m struct:vcsa_size file: scroll_init uti/termscrl.c /^scroll_init(void)$/;" f send uti/termint.h 55;" d send_attrs uti/termattr.c /^send_attrs(byte attrs, byte color)$/;" f send_char uti/termcap.c /^int (*send_char)(int);$/;" v send_it uti/termcap.c /^send_it(char *c, ulg len)$/;" f send_single_char uti/termmove.c /^send_single_char(ulg pos)$/;" f file: senda uti/termcap.c /^senda(byte *str, int *p)$/;" f sendp uti/termcap.c /^sendp(byte *str, int p, ...)$/;" f sendpad uti/termcap.c /^sendpad(byte *str, int pad)$/;" f sends uti/termcap.c /^sends(char *str)$/;" f sequence_refresh uti/termrfsh.c /^sequence_refresh(int pos, int pos0, int count)$/;" f file: set_attr uti/termattr.c /^char *set_attr[8], *reset_attr[8];$/;" v set_attrs uti/termattr.c /^byte set_attrs, set_color;$/;" v set_c uti/termmove.c /^ulg set_r, set_c; \/* Coordinates of physical cursor *\/$/;" v set_cm uti/termmove.c /^byte set_cm; \/* Cursor mode currently active *\/$/;" v set_color uti/termattr.c /^byte set_attrs, set_color;$/;" v set_cshape uti/termmove.c /^byte set_cshape; \/* Cursor shape corresponding to set_cm (internal to set_cursor_shape) *\/$/;" v set_cursor_shape uti/termmove.c /^set_cursor_shape(void)$/;" f set_ins_mode uti/termscrl.c /^set_ins_mode(int i)$/;" f set_r uti/termmove.c /^ulg set_r, set_c; \/* Coordinates of physical cursor *\/$/;" v set_tios uti/termios.c /^set_tios(void)$/;" f setcolor uti.cc /^TermUTI::setcolor(enum Color fg, enum Color bg)$/;" f class:TermUTI sgn util.h /^inline int sgn(long x) { return x > 0 ? 1 : x < 0 ? -1 : 0; }$/;" f show_key_map0 uti/termkeys.c /^show_key_map0(struct key_tree *t)$/;" f file: show_key_mappings uti/termkeys.c /^show_key_mappings(void)$/;" f skip_right_cost uti/termmove.c /^skip_right_cost(int x, int c, int pos)$/;" f file: smap uti/termblit.c /^struct smap {$/;" s file: spawn_monster level.cc /^Level::spawn_monster()$/;" f class:Level spawn_monsters level.cc /^Level::spawn_monsters()$/;" f class:Level spawn_nearby monster.cc /^Monster::spawn_nearby(CreatureInfo &cinfo, MapObject &whom, Level *level)$/;" f class:Monster spawn_random monster.cc /^Monster::spawn_random(CreatureInfo &cinfo, Level *level)$/;" f class:Monster speed cinfo.h /^ int speed;$/;" m struct:CreatureInfo st cinfo.h /^ Dice st, dx, to, pe;$/;" m struct:CreatureInfo str_set_back uti/termattr.c /^static byte *str_set_back, *str_set_fore;$/;" v file: str_set_fore uti/termattr.c /^static byte *str_set_back, *str_set_fore;$/;" v file: supported_attrs uti/termattr.c /^ulg supported_attrs;$/;" v susp_cm uti/termkeys.c /^static int susp_cm;$/;" v file: symbol cinfo.h /^ char symbol;$/;" m struct:CreatureInfo syserr uti/termios.c /^syserr(void)$/;" f t_bools uti/termcap.c /^int t_bools[TB_SIZEOF], t_ints[TN_SIZEOF];$/;" v t_ints uti/termcap.c /^int t_bools[TB_SIZEOF], t_ints[TN_SIZEOF];$/;" v t_keys uti/termcap.c /^char *t_strs[TS_SIZEOF], *t_keys[TK_SIZEOF];$/;" v t_strs uti/termcap.c /^char *t_strs[TS_SIZEOF], *t_keys[TK_SIZEOF];$/;" v tc_goto uti/termmove.c /^tc_goto(int r, int c)$/;" f file: tc_refresh uti/termrfsh.c /^tc_refresh(void)$/;" f file: term_ mainui.h /^ Term &term_;$/;" m class:MainUI term_clean uti/terminit.c /^term_clean(void)$/;" f term_control uti/term.c /^ulg term_control;$/;" v term_inited uti/terminit.c /^ulg baud, nsec_per_char, padding_char, term_inited;$/;" v term_setup uti/terminit.c /^term_setup(void)$/;" f term_type uti/termcap.c /^char *term_type;$/;" v tick creature.cc /^Creature::tick(Game &game)$/;" f class:Creature tick game.cc /^Game::tick()$/;" f class:Game tick monster.cc /^Monster::tick(Game &game)$/;" f class:Monster tick player.cc /^Player::tick(Game &game)$/;" f class:Player to cinfo.h /^ Dice st, dx, to, pe;$/;" m struct:CreatureInfo tostr util.h /^tostr(int x, int width = 0)$/;" f tostr util.h /^tostr(long x, int width = 0)$/;" f tostr util.h /^tostr(unsigned long x, int width = 0)$/;" f totalprob_ level.h /^ unsigned long totalprob_;$/;" m class:Level trace_visibility level.cc /^Level::trace_visibility(unsigned x1, unsigned y1, unsigned x2, unsigned y2, void (Level::*hook)(unsigned, unsigned, void *), void *d)$/;" f class:Level try_cls uti/termclear.c /^try_cls(void)$/;" f try_direct uti/termmove.c /^try_direct(int r, int c)$/;" f file: try_hrel uti/termmove.c /^try_hrel(int cc, int c, int c0, int c1, int *rem, ulg pos)$/;" f file: try_refresh_tab uti/termmove.c /^try_refresh_tab(int c, int pos, int allow_owr)$/;" f file: try_rel uti/termmove.c /^try_rel(int cost, int rr, int cc, int r, int c, int r0, int r1, int c0, int c1, int *rem, int limit)$/;" f file: try_simple_case uti/termrfsh.c /^try_simple_case(int row, int c0, int c1, int pos)$/;" f file: try_tab uti/termmove.c /^try_tab(int pos, int c)$/;" f file: try_vcsa uti/vcsa.c /^try_vcsa(void)$/;" f try_vrel uti/termmove.c /^try_vrel(int rr, int r, int r0, int r1, int *rem)$/;" f file: ui mainui.cc /^class MainUI *ui;$/;" v ulg uti/term.h /^typedef unsigned int ulg;$/;" t unleash level.h /^Level::unleash(unsigned x, unsigned y)$/;" f class:Level use_tabs uti/terminit.c /^int use_tabs;$/;" v use_vcsa uti/vcsa.c /^int use_vcsa;$/;" v uti_ai uti/termenum.h /^enum uti_ai {$/;" g uti_attr uti/termenum.h /^enum uti_attr {$/;" g uti_cm uti/termenum.h /^enum uti_cm {$/;" g uti_gfx uti/termenum.h /^enum uti_gfx {$/;" g uti_keys uti/termenum.h /^enum uti_keys {$/;" g uti_tec uti/termenum.h /^enum uti_tec {$/;" g vcsa_buf_size uti/vcsa.c /^static int vcsa_fd, vcsa_buf_size, vcsa_pos;$/;" v file: vcsa_cleanup uti/vcsa.c /^vcsa_cleanup(void)$/;" f vcsa_fd uti/vcsa.c /^static int vcsa_fd, vcsa_buf_size, vcsa_pos;$/;" v file: vcsa_goto uti/vcsa.c /^vcsa_goto(int r, int c)$/;" f vcsa_pos uti/vcsa.c /^static int vcsa_fd, vcsa_buf_size, vcsa_pos;$/;" v file: vcsa_pos uti/vcsa.c /^struct vcsa_pos {$/;" s file: vcsa_read uti/vcsa.c /^vcsa_read(int pos, void *w, int c)$/;" f vcsa_ref_reg uti/vcsa.c /^vcsa_ref_reg(int from, int to)$/;" f file: vcsa_refresh uti/vcsa.c /^vcsa_refresh(void)$/;" f vcsa_size uti/vcsa.c /^struct vcsa_size {$/;" s file: vcsa_write uti/vcsa.c /^vcsa_write(int pos, void *w, int c)$/;" f visible_range creature.h /^Creature::visible_range() const$/;" f class:Creature w uti/termblit.c /^ int w, h;$/;" m struct:smap file: weight cinfo.h /^ int height, weight;$/;" m struct:CreatureInfo width level.h /^ int width() const { return map_.size(); }$/;" f class:Level width uti.cc /^TermUTI::width()$/;" f class:TermUTI win_c0 uti/termscrl.c /^ulg win_r0, win_c0, win_r1, win_c1; \/* Scrolling window *\/$/;" v win_c1 uti/termscrl.c /^ulg win_r0, win_c0, win_r1, win_c1; \/* Scrolling window *\/$/;" v win_r0 uti/termscrl.c /^ulg win_r0, win_c0, win_r1, win_c1; \/* Scrolling window *\/$/;" v win_r1 uti/termscrl.c /^ulg win_r0, win_c0, win_r1, win_c1; \/* Scrolling window *\/$/;" v word uti/term.h /^typedef unsigned short word;$/;" t write_attrs uti/termattr.c /^byte write_attrs, write_color;$/;" v write_c uti/termprint.c /^int write_r, write_c, write_pos;$/;" v write_color uti/termattr.c /^byte write_attrs, write_color;$/;" v write_pos uti/termprint.c /^int write_r, write_c, write_pos;$/;" v write_r uti/termprint.c /^int write_r, write_c, write_pos;$/;" v ww_c0 uti/termprint.c /^int ww_c0, ww_c1, ww_r0, ww_r1;$/;" v ww_c1 uti/termprint.c /^int ww_c0, ww_c1, ww_r0, ww_r1;$/;" v ww_r0 uti/termprint.c /^int ww_c0, ww_c1, ww_r0, ww_r1;$/;" v ww_r1 uti/termprint.c /^int ww_c0, ww_c1, ww_r0, ww_r1;$/;" v x_ atoms.h /^ unsigned x_, y_;$/;" m class:DrawableContainer xmalloc uti/termios.c /^xmalloc(ulg z)$/;" f xp_T creature.h /^typedef unsigned long xp_T;$/;" t xp_gain creature.cc /^Creature::xp_gain(xp_T xp)$/;" f class:Creature xp_worth_attack creature.cc /^Creature::xp_worth_attack()$/;" f class:Creature xp_worth_defend creature.cc /^Creature::xp_worth_defend()$/;" f class:Creature xpticker_ creature.h /^ int xpticker_;$/;" m class:Creature y_ atoms.h /^ unsigned x_, y_;$/;" m class:DrawableContainer ~Creature creature.cc /^Creature::~Creature()$/;" f class:Creature ~MapObject mapobj.cc /^MapObject::~MapObject()$/;" f class:MapObject ~Refcounted atoms.h /^ virtual ~Refcounted() {}$/;" f class:Refcounted ~Term term.h /^Term::~Term()$/;" f class:Term ~TermUTI uti.cc /^TermUTI::~TermUTI()$/;" f class:TermUTI ~World world.cc /^World::~World()$/;" f class:World