The Second International Go Game Science Conference takes place on 29th-30th July 2015, as a part of the European Go Congress 2015.

The focus of the conference will be on various subjects related to Go (Baduk, Weiqi) and other board games. Potential topics for submissions include, but are not limited to:

  • Computer Go and AI in Games; CGT – Combinatorial Game Theory
  • Science of Go Rules, Game Concepts and Situations
  • Psychology and Pedagogy of Go and other mind games
  • History and Culture of Go and other board games

If you have any questions regarding suitability of your paper for the conference, please Contact Us.

Accepted papers are now available!
You can access them via the GitHub repository of the conference proceedings for the time being.

Events are streamed live at EGC2015 Youtube Channel


  • 30th July 2015: Events are streamed live at EGC2015 Youtube Channel
  • 27th July 2015: We have prepared the Conference Schedule
  • 24th July 2015: We have published the accepted papers and digital version of the proceedings.
  • 24th July 2015: We have moved the start times of both our congress events from 9:30 to 10:00.


The conference has peer-reviewed proceedings in digital form available at GitHub. Printed proceedings kindly published by the Matfyz Press Publishing House will be available to conference attendees.

Important Dates

Final paper submission:
28th June 2015.

Computer Go Tournament registration deadline:
5th July 2015 extended to 20th July 2015

Computer Go Tournament:
Wed 29th July 2015 from 10:00.

Go Game Science Conference:
Thu 30th July 2015 from 10:00.

Organizing Committee

Program Committee

Computer Go Tournament

Computer Go Tournament will take place on 29th July 2015, as a part of the conference.

The tournament has a price budged of 600 €. All programs will compete on equal hardware (arranged by the organizer). In the evening, the winner of the tournament will have a chance to play against a strong professional player.

More details can be found in the Computer Go Tournament Specification.